Jessika the Tank

Intervene.

In Uncategorized on October 29, 2007 at 12:34 pm

I had been having trouble using intervene effectively. For those who don’t know intervene is the ability to “run at high speed towards a party member, intercepting the next melee or ranged attack made against them.” Warriors pick this up at 70 and it only works in Defensive Stance. There are two difficulties with using it. It only works when the range to your friendly target is between 8 and 25 yards, which is a fairly narrow window, and you need to target the friendly target (or your target’s target with the help of a standard macro) to use it. The range restriction we tanks will just need to live with, but for targeting I wrote a my own macro which works great:

/cast [target=Keredria] Intervene;

Keredria of course is our resto druid and the one that is most likely to need an intervene (I associated the macro with the Tree of Life icon — I call it my “save K’s butt macro”). I might add that I find intervene useful not just for intervening attacks, but also as an easy way to find and get close to somebody quickly. It works even when the friendly target is not under attack or while not in combat.

  1. I had considered modifying the macro you linked to, to allow for using “focus” to pick my healer for that run. So that I could either Intervene the target’s target or Intervene by healer based on right click the button or shift clicking or something along that lines.

    It definitely is a smart move to use the macro you’ve made with particular groups that love to use their aggro dump abilities reactively resulting in the mob targeting a dpser then running towards a healer (effectively wasting your intervene)

    I’ve used a macro similar to yours before when first learning Murmur in Shadow Labs in order to move out of his sonic boom aoe thing faster.

    Anyway great post, keep them coming :)